{"id":2087,"date":"2013-11-09T23:33:44","date_gmt":"2013-11-09T14:33:44","guid":{"rendered":"http:\/\/lepetit-prince.net\/ios\/?p=2087"},"modified":"2013-11-09T23:33:44","modified_gmt":"2013-11-09T14:33:44","slug":"%e4%bd%9c%e3%82%8d%e3%81%86%e3%82%b8%e3%83%a3%e3%83%b3%e3%83%97%e3%82%b2%e3%83%bc%e3%83%a0%e3%80%80%e3%81%9d%e3%81%ae%ef%bc%92","status":"publish","type":"post","link":"https:\/\/lepetit-prince.net\/ios\/?p=2087","title":{"rendered":"\u4f5c\u308d\u3046\u30b8\u30e3\u30f3\u30d7\u30b2\u30fc\u30e0\u3000\u305d\u306e\uff12"},"content":{"rendered":"<div style=\"width: 298px\" class=\"wp-caption alignnone\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh6.googleusercontent.com\/-IgAFNlfjTtw\/Un5GdIqL8kI\/AAAAAAAABTg\/g-PPJA9eEIc\/s288\/Screen%2520Shot%25202013-11-09%2520at%252011.26.22%2520PM.png\" width=\"288\" height=\"200\" alt=\"iPhone\u30b8\u30e3\u30f3\u30d7\u30b2\u30fc\u30e0\u3000\u305d\u306e\uff12\" class \/><p class=\"wp-caption-text\">iPhone\u30b8\u30e3\u30f3\u30d7\u30b2\u30fc\u30e0\u3000\u305d\u306e\uff12<\/p><\/div>\n<p><\/p>\n<p>\n\u300c\u4f5c\u308d\u3046\u30b8\u30e3\u30f3\u30d7\u30b2\u30fc\u30e0 \u305d\u306e\uff11\u300d\u306e\u7d9a\u304d\u3067\u3059\u3002\u7c21\u5358\u306a\u30b4\u30fc\u30eb\u3068\u3057\u3066\u3001\u8d64\u3044\u306f\u305f\u3092\u4e00\u756a\u4e0a\u306e\u6bb5\u306b\u7f6e\u3044\u3066\u3001\u305d\u308c\u3092\u30b2\u30c3\u30c8\u3059\u308b\u307e\u3067\u306b\u304b\u304b\u3063\u305f\u6642\u9593\u304c\u308f\u304b\u308b\u3088\u3046\u306b\u3001\u753b\u9762\u53f3\u4e0a\u306b\u30bf\u30a4\u30de\u30fc\u3092\u4ed8\u3051\u3066\u307f\u307e\u3059\u3002\n<\/p>\n<p><!--more--><br \/>\n<\/p>\n<p>\n\u52d5\u4f5c\u30a4\u30e1\u30fc\u30b8<br \/>\nXcode\u304b\u3089iOS7 iPhone Simulator\u3067\u52d5\u304b\u3059\u3068\u3053\u3093\u306a\u611f\u3058\u306b\u306a\u308a\u307e\u3059\u3002\n<\/p>\n<p>\n<iframe loading=\"lazy\" width=\"400\" height=\"300\" src=\"http:\/\/www.youtube.com\/embed\/w2LJuS-UbTQ?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n<p>\n\u30b5\u30f3\u30d7\u30eb\u30b3\u30fc\u30c9\n<\/p>\n<p><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #d12f1b\"><span style=\"color: #78492a\">#import <\/span>&#8220;ViewController.h&#8221;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #d12f1b\"><span style=\"color: #78492a\">#import <\/span>&lt;SpriteKit\/SpriteKit.h&gt;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #bb2ca2\">@interface<\/span><span style=\"color: #000000\"> JumpGameScene : <\/span>SKScene<span style=\"color: #000000\"> &lt;<\/span>SKPhysicsContactDelegate<span style=\"color: #000000\">&gt;<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span style=\"color: #bb2ca2\">@property<\/span> <span style=\"color: #bb2ca2\">BOOL<\/span> contentCreated;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #bb2ca2\">@property<span style=\"color: #000000\"> <\/span>float<span style=\"color: #000000\"> startTime;<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #bb2ca2\">@end<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span style=\"color: #bb2ca2\">typedef<\/span> <span style=\"color: #bb2ca2\">enum<\/span> : uint8_t {<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>ColliderTypeBlock = <span style=\"color: #272ad8\">1<\/span>,<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>ColliderTypePlayer = <span style=\"color: #272ad8\">2<\/span>,<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>ColliderTypeGoal = <span style=\"color: #272ad8\">3<\/span>,<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">} GameObjectType;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #bb2ca2\">@implementation<span style=\"color: #000000\"> JumpGameScene<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">&#8211; (<span style=\"color: #bb2ca2\">void<\/span>)didMoveToView:(<span style=\"color: #703daa\">SKView<\/span> *)view<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">{<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #4f8187\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><\/span><span style=\"color: #bb2ca2\">if<\/span><span style=\"color: #000000\"> (!<\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\">.<\/span>contentCreated<span style=\"color: #000000\">) {<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #31595d\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span>[<\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\"> <\/span>createSceneContents<span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #4f8187\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span><\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\">.<\/span>contentCreated<span style=\"color: #000000\"> = <\/span><span style=\"color: #bb2ca2\">YES<\/span><span style=\"color: #000000\">;<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0 \u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span><span style=\"color: #bb2ca2\">self<\/span>.<span style=\"color: #703daa\">backgroundColor<\/span> = [<span style=\"color: #78492a\">SKColor<\/span> <span style=\"color: #3d1d81\">greenColor<\/span>];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span><\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\">.<\/span>physicsWorld<span style=\"color: #000000\">.<\/span>contactDelegate<span style=\"color: #000000\"> = <\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\">;<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">&#8211; (<span style=\"color: #bb2ca2\">void<\/span>)createSceneContents<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">{<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #31595d\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\"> <\/span>createBlocks<span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #31595d\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\"> <\/span>createPlayer<span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #31595d\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\"> <\/span>createTimer<span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #31595d\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\"> <\/span>createGoalFlag<span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">&#8211; (<span style=\"color: #bb2ca2\">void<\/span>)createTimer<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">{<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SKLabelNode<\/span> *timeLabel = [<span style=\"color: #703daa\">SKLabelNode<\/span> <span style=\"color: #3d1d81\">labelNodeWithFontNamed<\/span>:<span style=\"color: #d12f1b\">@&#8221;Courier New&#8221;<\/span>];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>timeLabel.<\/span><span style=\"color: #703daa\">horizontalAlignmentMode<\/span><span style=\"color: #000000\"> = <\/span>SKLabelHorizontalAlignmentModeLeft<span style=\"color: #000000\">;<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>timeLabel.<span style=\"color: #703daa\">name<\/span> = <span style=\"color: #d12f1b\">@&#8221;time&#8221;<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>timeLabel.<span style=\"color: #703daa\">text<\/span> = [<span style=\"color: #703daa\">NSString<\/span> <span style=\"color: #3d1d81\">stringWithFormat<\/span>:<span style=\"color: #d12f1b\">@&#8221;Time:%04d&#8221;<\/span>, <span style=\"color: #272ad8\">0<\/span>];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>timeLabel.<\/span><span style=\"color: #703daa\">position<\/span><span style=\"color: #000000\"> = <\/span>CGPointMake<span style=\"color: #000000\">(<\/span>CGRectGetMaxX<span style=\"color: #000000\">(<\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\">.<\/span><span style=\"color: #703daa\">frame<\/span><span style=\"color: #000000\">) &#8211; <\/span><span style=\"color: #272ad8\">180<\/span><span style=\"color: #000000\">, <\/span>CGRectGetMaxY<span style=\"color: #000000\">(<\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\">.<\/span><span style=\"color: #703daa\">frame<\/span><span style=\"color: #000000\">) &#8211; <\/span><span style=\"color: #272ad8\">40<\/span><span style=\"color: #000000\">);<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<span style=\"color: #bb2ca2\">self<\/span> <span style=\"color: #3d1d81\">addChild<\/span>:timeLabel];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">&#8211; (<span style=\"color: #bb2ca2\">void<\/span>)createGoalFlag<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">{<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><\/span>SKSpriteNode<span style=\"color: #000000\"> *flag = [<\/span>SKSpriteNode<span style=\"color: #000000\"> <\/span><span style=\"color: #3d1d81\">spriteNodeWithImageNamed<\/span><span style=\"color: #000000\">:<\/span><span style=\"color: #d12f1b\">@&#8221;flag&#8221;<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>flag.<span style=\"color: #703daa\">name<\/span> = <span style=\"color: #d12f1b\">@&#8221;flag&#8221;<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>flag.<\/span><span style=\"color: #703daa\">position<\/span><span style=\"color: #000000\"> = <\/span>CGPointMake<span style=\"color: #000000\">(<\/span><span style=\"color: #272ad8\">150<\/span><span style=\"color: #000000\">, <\/span>CGRectGetMaxY<span style=\"color: #000000\">(<\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\">.<\/span><span style=\"color: #703daa\">frame<\/span><span style=\"color: #000000\">) &#8211; <\/span><span style=\"color: #272ad8\">10<\/span><span style=\"color: #000000\">);<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>flag.<\/span>physicsBody<span style=\"color: #000000\"> = [<\/span>SKPhysicsBody<span style=\"color: #000000\"> <\/span><span style=\"color: #3d1d81\">bodyWithRectangleOfSize<\/span><span style=\"color: #000000\">:flag.<\/span>size<span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>flag.<\/span>physicsBody<span style=\"color: #000000\">.<\/span>categoryBitMask<span style=\"color: #000000\"> = <\/span><span style=\"color: #31595d\">ColliderTypeGoal<\/span><span style=\"color: #000000\">;<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>flag.<\/span>physicsBody<span style=\"color: #000000\">.<\/span>contactTestBitMask<span style=\"color: #000000\"> = <\/span><span style=\"color: #31595d\">ColliderTypePlayer<\/span><span style=\"color: #000000\">;<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<span style=\"color: #bb2ca2\">self<\/span> <span style=\"color: #3d1d81\">addChild<\/span>:flag];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">&#8211; (<span style=\"color: #bb2ca2\">void<\/span>)createBlocks<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">{<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #008400\">\/\/ bottom<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #bb2ca2\">for<\/span> (<span style=\"color: #bb2ca2\">int<\/span> i=<span style=\"color: #272ad8\">0<\/span>; i&lt;<span style=\"color: #272ad8\">13<\/span>; i++) {<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span><span style=\"color: #bb2ca2\">float<\/span> x = i * <span style=\"color: #272ad8\">40<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span><span style=\"color: #bb2ca2\">float<\/span> y = <span style=\"color: #272ad8\">20<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #31595d\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span>[<\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\"> <\/span>createBlockWithPoint<span style=\"color: #000000\">:<\/span><span style=\"color: #3d1d81\">CGPointMake<\/span><span style=\"color: #000000\">(x, y)];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #008400\">\/\/ 2nd<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #bb2ca2\">for<\/span> (<span style=\"color: #bb2ca2\">int<\/span> i=<span style=\"color: #272ad8\">0<\/span>; i&lt;<span style=\"color: #272ad8\">13<\/span>; i++) {<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span><span style=\"color: #bb2ca2\">if<\/span> (i == <span style=\"color: #272ad8\">3<\/span> || i == <span style=\"color: #272ad8\">4<\/span> || i == <span style=\"color: #272ad8\">9<\/span> || i == <span style=\"color: #272ad8\">10<\/span>) {<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 <\/span><span style=\"color: #bb2ca2\">continue<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span>}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span><span style=\"color: #bb2ca2\">float<\/span> x = i * <span style=\"color: #272ad8\">40<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span><span style=\"color: #bb2ca2\">float<\/span> y = <span style=\"color: #272ad8\">120<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #31595d\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span>[<\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\"> <\/span>createBlockWithPoint<span style=\"color: #000000\">:<\/span><span style=\"color: #3d1d81\">CGPointMake<\/span><span style=\"color: #000000\">(x, y)];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #008400\">\/\/ top<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #bb2ca2\">for<\/span> (<span style=\"color: #bb2ca2\">int<\/span> i=<span style=\"color: #272ad8\">0<\/span>; i&lt;<span style=\"color: #272ad8\">13<\/span>; i++) {<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span><span style=\"color: #bb2ca2\">if<\/span> (i == <span style=\"color: #272ad8\">7<\/span> || i == <span style=\"color: #272ad8\">8<\/span>) {<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 \u00a0 \u00a0 <\/span><span style=\"color: #bb2ca2\">continue<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span>}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span><span style=\"color: #bb2ca2\">float<\/span> x = i * <span style=\"color: #272ad8\">40<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span><span style=\"color: #bb2ca2\">float<\/span> y = <span style=\"color: #272ad8\">220<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #31595d\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span>[<\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\"> <\/span>createBlockWithPoint<span style=\"color: #000000\">:<\/span><span style=\"color: #3d1d81\">CGPointMake<\/span><span style=\"color: #000000\">(x, y)];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">&#8211; (<span style=\"color: #bb2ca2\">void<\/span>)createBlockWithPoint:(<span style=\"color: #703daa\">CGPoint<\/span>)p<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">{<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SKTexture<\/span> *blockTexture = [<span style=\"color: #703daa\">SKTexture<\/span> <span style=\"color: #3d1d81\">textureWithImageNamed<\/span>:<span style=\"color: #d12f1b\">@&#8221;block&#8221;<\/span>];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SKSpriteNode<\/span> *block = [<span style=\"color: #703daa\">SKSpriteNode<\/span> <span style=\"color: #3d1d81\">spriteNodeWithTexture<\/span>:blockTexture <span style=\"color: #3d1d81\">size<\/span>:<span style=\"color: #3d1d81\">CGSizeMake<\/span>(<span style=\"color: #272ad8\">40<\/span>, <span style=\"color: #272ad8\">40<\/span>)];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>block.<span style=\"color: #703daa\">position<\/span> = p;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>block.<\/span>physicsBody<span style=\"color: #000000\"> = [<\/span>SKPhysicsBody<span style=\"color: #000000\"> <\/span><span style=\"color: #3d1d81\">bodyWithRectangleOfSize<\/span><span style=\"color: #000000\">:block.<\/span>size<span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>block.<\/span>physicsBody<span style=\"color: #000000\">.<\/span>dynamic<span style=\"color: #000000\"> = <\/span><span style=\"color: #bb2ca2\">NO<\/span><span style=\"color: #000000\">;<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<span style=\"color: #bb2ca2\">self<\/span> <span style=\"color: #3d1d81\">addChild<\/span>:block];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>block.<\/span>physicsBody<span style=\"color: #000000\">.<\/span>categoryBitMask<span style=\"color: #000000\"> = <\/span><span style=\"color: #31595d\">ColliderTypeBlock<\/span><span style=\"color: #000000\">;<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">&#8211; (<span style=\"color: #bb2ca2\">void<\/span>)createPlayer<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">{<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><\/span><span style=\"color: #703daa\">SKSpriteNode<\/span><span style=\"color: #000000\"> *player = [<\/span><span style=\"color: #703daa\">SKSpriteNode<\/span><span style=\"color: #000000\"> <\/span>spriteNodeWithTexture<span style=\"color: #000000\">:<\/span><span style=\"color: #bb2ca2\">nil<\/span><span style=\"color: #000000\"> <\/span>size<span style=\"color: #000000\">:<\/span>CGSizeMake<span style=\"color: #000000\">(<\/span><span style=\"color: #272ad8\">50<\/span><span style=\"color: #000000\">, <\/span><span style=\"color: #272ad8\">50<\/span><span style=\"color: #000000\">)];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>player.<span style=\"color: #703daa\">name<\/span> = <span style=\"color: #d12f1b\">@&#8221;player&#8221;<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>player.<span style=\"color: #703daa\">position<\/span> = <span style=\"color: #3d1d81\">CGPointMake<\/span>(<span style=\"color: #272ad8\">50<\/span>, <span style=\"color: #272ad8\">80<\/span>);<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>player.<\/span>physicsBody<span style=\"color: #000000\"> = [<\/span>SKPhysicsBody<span style=\"color: #000000\"> <\/span><span style=\"color: #3d1d81\">bodyWithRectangleOfSize<\/span><span style=\"color: #000000\">:player.<\/span>size<span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>player.<\/span>physicsBody<span style=\"color: #000000\">.<\/span>allowsRotation<span style=\"color: #000000\"> = <\/span><span style=\"color: #bb2ca2\">NO<\/span><span style=\"color: #000000\">;<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>player.<\/span>physicsBody<span style=\"color: #000000\">.<\/span>linearDamping<span style=\"color: #000000\"> = <\/span><span style=\"color: #272ad8\">1.0<\/span><span style=\"color: #000000\">;<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<span style=\"color: #bb2ca2\">self<\/span> <span style=\"color: #3d1d81\">addChild<\/span>:player];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<span style=\"color: #bb2ca2\">self<\/span> <span style=\"color: #31595d\">walk<\/span>];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>player.<\/span>physicsBody<span style=\"color: #000000\">.<\/span>categoryBitMask<span style=\"color: #000000\"> = <\/span><span style=\"color: #31595d\">ColliderTypePlayer<\/span><span style=\"color: #000000\">;<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">&#8211; (<span style=\"color: #bb2ca2\">void<\/span>)walk<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">{<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SKNode<\/span> *player = [<span style=\"color: #bb2ca2\">self<\/span> <span style=\"color: #3d1d81\">childNodeWithName<\/span>:<span style=\"color: #d12f1b\">@&#8221;player&#8221;<\/span>];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><\/span><span style=\"color: #703daa\">SKTexture<\/span><span style=\"color: #000000\"> *walkA = [<\/span><span style=\"color: #703daa\">SKTexture<\/span><span style=\"color: #000000\"> <\/span>textureWithImageNamed<span style=\"color: #000000\">:<\/span><span style=\"color: #d12f1b\">@&#8221;player-walkA.png&#8221;<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><\/span><span style=\"color: #703daa\">SKTexture<\/span><span style=\"color: #000000\"> *walkB = [<\/span><span style=\"color: #703daa\">SKTexture<\/span><span style=\"color: #000000\"> <\/span>textureWithImageNamed<span style=\"color: #000000\">:<\/span><span style=\"color: #d12f1b\">@&#8221;player-walkB.png&#8221;<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">NSArray<\/span> *frames = <span style=\"color: #272ad8\">@[<\/span>walkA, walkB<span style=\"color: #272ad8\">]<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><\/span><span style=\"color: #703daa\">SKAction<\/span><span style=\"color: #000000\"> *walk = [<\/span><span style=\"color: #703daa\">SKAction<\/span><span style=\"color: #000000\"> <\/span>animateWithTextures<span style=\"color: #000000\">:frames <\/span>timePerFrame<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">0.2<\/span><span style=\"color: #000000\"> <\/span>resize<span style=\"color: #000000\">:<\/span><span style=\"color: #bb2ca2\">NO<\/span><span style=\"color: #000000\"> <\/span>restore<span style=\"color: #000000\">:<\/span><span style=\"color: #bb2ca2\">NO<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[player <\/span>runAction<span style=\"color: #000000\">:[<\/span><span style=\"color: #703daa\">SKAction<\/span><span style=\"color: #000000\"> <\/span>repeatActionForever<span style=\"color: #000000\">:walk]];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">&#8211; (<span style=\"color: #bb2ca2\">void<\/span>)touchesBegan:(<span style=\"color: #703daa\">NSSet<\/span> *)touches withEvent:(<span style=\"color: #703daa\">UIEvent<\/span> *)event<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">{<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SKNode<\/span> *player = [<span style=\"color: #bb2ca2\">self<\/span> <span style=\"color: #3d1d81\">childNodeWithName<\/span>:<span style=\"color: #d12f1b\">@&#8221;player&#8221;<\/span>];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[player.<\/span><span style=\"color: #703daa\">physicsBody<\/span><span style=\"color: #000000\"> <\/span>applyImpulse<span style=\"color: #000000\">:<\/span>CGVectorMake<span style=\"color: #000000\">(<\/span><span style=\"color: #272ad8\">0<\/span><span style=\"color: #000000\">, <\/span><span style=\"color: #272ad8\">70<\/span><span style=\"color: #000000\">)];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">&#8211; (<span style=\"color: #bb2ca2\">void<\/span>)update:(<span style=\"color: #703daa\">NSTimeInterval<\/span>)currentTime<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">{<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #008400\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><\/span>\/\/ player move<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SKNode<\/span> *player = [<span style=\"color: #bb2ca2\">self<\/span> <span style=\"color: #3d1d81\">childNodeWithName<\/span>:<span style=\"color: #d12f1b\">@&#8221;player&#8221;<\/span>];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>player.<\/span>physicsBody<span style=\"color: #000000\">.<\/span>velocity<span style=\"color: #000000\"> = <\/span><span style=\"color: #3d1d81\">CGVectorMake<\/span><span style=\"color: #000000\">(<\/span><span style=\"color: #272ad8\">50<\/span><span style=\"color: #000000\">, player.<\/span>physicsBody<span style=\"color: #000000\">.<\/span>velocity<span style=\"color: #000000\">.<\/span>dy<span style=\"color: #000000\">);<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #008400\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><\/span>\/\/ time counter<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #bb2ca2\">if<\/span> (<span style=\"color: #bb2ca2\">self<\/span>.<span style=\"color: #4f8187\">startTime<\/span> == <span style=\"color: #272ad8\">0<\/span>) {<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span><span style=\"color: #bb2ca2\">self<\/span>.<span style=\"color: #4f8187\">startTime<\/span> = currentTime;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SKLabelNode<\/span> *timeLabel = (<span style=\"color: #703daa\">SKLabelNode<\/span>*)[<span style=\"color: #bb2ca2\">self<\/span> <span style=\"color: #3d1d81\">childNodeWithName<\/span>:<span style=\"color: #d12f1b\">@&#8221;time&#8221;<\/span>];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">NSUInteger<\/span> t = currentTime &#8211; <span style=\"color: #bb2ca2\">self<\/span>.<span style=\"color: #4f8187\">startTime<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[timeLabel <span style=\"color: #3d1d81\">setText<\/span>:[<span style=\"color: #703daa\">NSString<\/span> <span style=\"color: #3d1d81\">stringWithFormat<\/span>:<span style=\"color: #d12f1b\">@&#8221;Time:%04d&#8221;<\/span>, t]];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">&#8211; (<span style=\"color: #bb2ca2\">void<\/span>)didBeginContact:(<span style=\"color: #703daa\">SKPhysicsContact<\/span> *)contact<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">{<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SKNode<\/span> *flag = [<span style=\"color: #bb2ca2\">self<\/span> <span style=\"color: #3d1d81\">childNodeWithName<\/span>:<span style=\"color: #d12f1b\">@&#8221;flag&#8221;<\/span>];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>flag.<span style=\"color: #703daa\">physicsBody<\/span> = <span style=\"color: #bb2ca2\">nil<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><\/span><span style=\"color: #703daa\">SKAction<\/span><span style=\"color: #000000\"> *up = [<\/span><span style=\"color: #703daa\">SKAction<\/span><span style=\"color: #000000\"> <\/span>moveBy<span style=\"color: #000000\">:<\/span>CGVectorMake<span style=\"color: #000000\">(<\/span><span style=\"color: #272ad8\">0<\/span><span style=\"color: #000000\">, <\/span><span style=\"color: #272ad8\">20<\/span><span style=\"color: #000000\">) <\/span>duration<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">0.3<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SKAction<\/span> *scale = [<span style=\"color: #703daa\">SKAction<\/span> <span style=\"color: #3d1d81\">scaleBy<\/span>:<span style=\"color: #272ad8\">1.1<\/span> <span style=\"color: #3d1d81\">duration<\/span>:<span style=\"color: #272ad8\">0.3<\/span>];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><\/span><span style=\"color: #703daa\">SKAction<\/span><span style=\"color: #000000\"> *fade = [<\/span><span style=\"color: #703daa\">SKAction<\/span><span style=\"color: #000000\"> <\/span>fadeOutWithDuration<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">3.0<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[flag <span style=\"color: #3d1d81\">runAction<\/span>:[<span style=\"color: #703daa\">SKAction<\/span> <span style=\"color: #3d1d81\">group<\/span>:<span style=\"color: #272ad8\">@[<\/span>up, scale, fade<span style=\"color: #272ad8\">]<\/span>]];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SKLabelNode<\/span> *timeLabel = (<span style=\"color: #703daa\">SKLabelNode<\/span>*)[<span style=\"color: #bb2ca2\">self<\/span> <span style=\"color: #3d1d81\">childNodeWithName<\/span>:<span style=\"color: #d12f1b\">@&#8221;time&#8221;<\/span>];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>timeLabel.<span style=\"color: #703daa\">name<\/span> = <span style=\"color: #d12f1b\">@&#8221;goaltime&#8221;<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><\/span><span style=\"color: #703daa\">NSUInteger<\/span><span style=\"color: #000000\"> t = [[timeLabel.<\/span><span style=\"color: #703daa\">text<\/span><span style=\"color: #000000\"> <\/span>substringFromIndex<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">5<\/span><span style=\"color: #000000\">] <\/span>integerValue<span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[timeLabel <span style=\"color: #3d1d81\">setText<\/span>:[<span style=\"color: #703daa\">NSString<\/span> <span style=\"color: #3d1d81\">stringWithFormat<\/span>:<span style=\"color: #d12f1b\">@&#8221;Goal:%04d&#8221;<\/span>, t]];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">&#8211; (<span style=\"color: #bb2ca2\">void<\/span>)didSimulatePhysics<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">{<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SKNode<\/span> *player = [<span style=\"color: #bb2ca2\">self<\/span> <span style=\"color: #3d1d81\">childNodeWithName<\/span>:<span style=\"color: #d12f1b\">@&#8221;player&#8221;<\/span>];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #bb2ca2\">if<\/span> (player.<span style=\"color: #703daa\">position<\/span>.<span style=\"color: #703daa\">x<\/span> &gt; <span style=\"color: #3d1d81\">CGRectGetMaxX<\/span>(<span style=\"color: #bb2ca2\">self<\/span>.<span style=\"color: #703daa\">frame<\/span>) + <span style=\"color: #272ad8\">40<\/span>) {<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span>player.<span style=\"color: #703daa\">position<\/span> = <span style=\"color: #3d1d81\">CGPointMake<\/span>(-<span style=\"color: #272ad8\">40<\/span>, player.<span style=\"color: #703daa\">position<\/span>.<span style=\"color: #703daa\">y<\/span>);<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #bb2ca2\">@end<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #4f8187\"><span style=\"color: #bb2ca2\">@interface<\/span><span style=\"color: #000000\"> <\/span>ViewController<span style=\"color: #000000\"> ()<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #bb2ca2\">@end<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span style=\"color: #bb2ca2\">@implementation<\/span> ViewController<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">&#8211; (<span style=\"color: #bb2ca2\">void<\/span>)viewDidLoad<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">{<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<\/span><span style=\"color: #bb2ca2\">super<\/span><span style=\"color: #000000\"> <\/span>viewDidLoad<span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><\/span><span style=\"color: #703daa\">SKView<\/span><span style=\"color: #000000\"> *spriteView = [[<\/span><span style=\"color: #703daa\">SKView<\/span><span style=\"color: #000000\"> <\/span>alloc<span style=\"color: #000000\">] <\/span>initWithFrame<span style=\"color: #000000\">:<\/span>CGRectMake<span style=\"color: #000000\">(<\/span><span style=\"color: #272ad8\">0<\/span><span style=\"color: #000000\">, <\/span><span style=\"color: #272ad8\">0<\/span><span style=\"color: #000000\">, <\/span>CGRectGetMaxY<span style=\"color: #000000\">(<\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\">.<\/span><span style=\"color: #703daa\">view<\/span><span style=\"color: #000000\">.<\/span><span style=\"color: #703daa\">frame<\/span><span style=\"color: #000000\">), <\/span>CGRectGetMaxX<span style=\"color: #000000\">(<\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\">.<\/span><span style=\"color: #703daa\">view<\/span><span style=\"color: #000000\">.<\/span><span style=\"color: #703daa\">frame<\/span><span style=\"color: #000000\">))];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<span style=\"color: #bb2ca2\">self<\/span>.<span style=\"color: #703daa\">view<\/span> <span style=\"color: #3d1d81\">addSubview<\/span>:spriteView];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SKScene<\/span> *scene = [[<span style=\"color: #4f8187\">JumpGameScene<\/span> <span style=\"color: #3d1d81\">alloc<\/span>] <span style=\"color: #3d1d81\">initWithSize<\/span>:spriteView.<span style=\"color: #703daa\">frame<\/span>.<span style=\"color: #703daa\">size<\/span>];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[spriteView <span style=\"color: #3d1d81\">presentScene<\/span>:scene];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">&#8211; (<span style=\"color: #bb2ca2\">void<\/span>)didReceiveMemoryWarning<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">{<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<\/span><span style=\"color: #bb2ca2\">super<\/span><span style=\"color: #000000\"> <\/span>didReceiveMemoryWarning<span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #008400\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><\/span>\/\/ Dispose of any resources that can be recreated.<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; 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