{"id":3163,"date":"2014-10-08T23:58:52","date_gmt":"2014-10-08T14:58:52","guid":{"rendered":"http:\/\/lepetit-prince.net\/ios\/?p=3163"},"modified":"2014-10-08T23:58:52","modified_gmt":"2014-10-08T14:58:52","slug":"3d%e3%83%ab%e3%83%bc%e3%83%ac%e3%83%83%e3%83%88","status":"publish","type":"post","link":"https:\/\/lepetit-prince.net\/ios\/?p=3163","title":{"rendered":"3D\u30eb\u30fc\u30ec\u30c3\u30c8"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/-tWReoCfdP2Y\/VDVQrncEH6I\/AAAAAAAACwg\/s5IYTLW9qnI\/s288\/Screen%2520Shot%25202014-10-08%2520at%252011.56.24%2520PM.png\" width=\"288\" height=\"168\" alt=\"iPhone 3D\u30eb\u30fc\u30ec\u30c3\u30c8\" class=\"alignnone\" \/><br \/>\n<\/p>\n<p>\nSceneKit\u3067\u30eb\u30fc\u30ec\u30c3\u30c8\u306b\u898b\u3048\u308b\u3002\u3002\u3002\u3088\u3046\u306aiPhone\u30a2\u30d7\u30ea\u306e\u30b5\u30f3\u30d7\u30eb\u30b3\u30fc\u30c9\u3092\u63cf\u3044\u3066\u307f\u307e\u3059\u3002\n<\/p>\n<p><!--more--><\/p>\n<p>\n<iframe loading=\"lazy\" width=\"467\" height=\"350\" src=\"https:\/\/www.youtube.com\/embed\/MUNUoaPAkGY?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #d12f1b\"><span style=\"color: #78492a\">#import <\/span>&#8220;ViewController.h&#8221;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span style=\"color: #bb2ca2\">@import<\/span> SceneKit;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #4f8187\"><span style=\"color: #bb2ca2\">@interface<\/span><span style=\"color: #000000\"> <\/span>ViewController<span style=\"color: #000000\"> ()<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #bb2ca2\">@property<span style=\"color: #000000\"> (<\/span>nonatomic<span style=\"color: #000000\">, <\/span>weak<span style=\"color: #000000\">) <\/span><span style=\"color: #703daa\">SCNScene<\/span><span style=\"color: #000000\"> *scene;<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #bb2ca2\">@end<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span style=\"color: #bb2ca2\">@implementation<\/span> ViewController<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">&#8211; (<span style=\"color: #bb2ca2\">void<\/span>)viewDidLoad {<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<\/span><span style=\"color: #bb2ca2\">super<\/span><span style=\"color: #000000\"> <\/span>viewDidLoad<span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #31595d\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\"> <\/span>createScene<span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #31595d\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\"> <\/span>createRoulette<span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #31595d\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\"> <\/span>createCamera<span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #31595d\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\"> <\/span>createLight<span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">&#8211; (<span style=\"color: #bb2ca2\">void<\/span>)createScene<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">{<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #bb2ca2\">float<\/span> w = <span style=\"color: #3d1d81\">CGRectGetMaxX<\/span>(<span style=\"color: #bb2ca2\">self<\/span>.<span style=\"color: #703daa\">view<\/span>.<span style=\"color: #703daa\">bounds<\/span>);<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SCNView<\/span> *sv = [[<span style=\"color: #703daa\">SCNView<\/span> <span style=\"color: #3d1d81\">alloc<\/span>] <span style=\"color: #3d1d81\">initWithFrame<\/span>:<span style=\"color: #3d1d81\">CGRectMake<\/span>(<span style=\"color: #272ad8\">0<\/span>, <span style=\"color: #272ad8\">0<\/span>, w, w)];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>sv.<\/span><span style=\"color: #703daa\">backgroundColor<\/span><span style=\"color: #000000\"> = [<\/span><span style=\"color: #703daa\">UIColor<\/span><span style=\"color: #000000\"> <\/span>colorWithHue<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">0.2<\/span><span style=\"color: #000000\"> <\/span>saturation<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">0.4<\/span><span style=\"color: #000000\"> <\/span>brightness<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">1<\/span><span style=\"color: #000000\"> <\/span>alpha<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">1<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>sv.<\/span><span style=\"color: #703daa\">center<\/span><span style=\"color: #000000\"> = <\/span>CGPointMake<span style=\"color: #000000\">(<\/span>CGRectGetMidX<span style=\"color: #000000\">(<\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\">.<\/span><span style=\"color: #703daa\">view<\/span><span style=\"color: #000000\">.<\/span><span style=\"color: #703daa\">bounds<\/span><span style=\"color: #000000\">), <\/span>CGRectGetMidY<span style=\"color: #000000\">(<\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\">.<\/span><span style=\"color: #703daa\">view<\/span><span style=\"color: #000000\">.<\/span><span style=\"color: #703daa\">bounds<\/span><span style=\"color: #000000\">));<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>sv.<span style=\"color: #703daa\">scene<\/span> = [<span style=\"color: #703daa\">SCNScene<\/span> <span style=\"color: #3d1d81\">scene<\/span>];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<span style=\"color: #bb2ca2\">self<\/span>.<span style=\"color: #703daa\">view<\/span> <span style=\"color: #3d1d81\">addSubview<\/span>:sv];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #bb2ca2\">self<\/span>.<span style=\"color: #4f8187\">scene<\/span> = sv.<span style=\"color: #703daa\">scene<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">&#8211; (<span style=\"color: #bb2ca2\">void<\/span>)createRoulette<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">{<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><\/span><span style=\"color: #703daa\">SCNBox<\/span><span style=\"color: #000000\"> *base = [<\/span><span style=\"color: #703daa\">SCNBox<\/span><span style=\"color: #000000\"> <\/span>boxWithWidth<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">20<\/span><span style=\"color: #000000\"> <\/span>height<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">1<\/span><span style=\"color: #000000\"> <\/span>length<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">20<\/span><span style=\"color: #000000\"> <\/span>chamferRadius<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">1<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>base.<\/span><span style=\"color: #703daa\">firstMaterial<\/span><span style=\"color: #000000\">.<\/span><span style=\"color: #703daa\">diffuse<\/span><span style=\"color: #000000\">.<\/span><span style=\"color: #703daa\">contents<\/span><span style=\"color: #000000\"> = [<\/span><span style=\"color: #703daa\">UIColor<\/span><span style=\"color: #000000\"> <\/span>colorWithHue<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">0.3<\/span><span style=\"color: #000000\"> <\/span>saturation<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">0.5<\/span><span style=\"color: #000000\"> <\/span>brightness<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">1<\/span><span style=\"color: #000000\"> <\/span>alpha<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">1<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SCNNode<\/span> *baseNode = [<span style=\"color: #703daa\">SCNNode<\/span> <span style=\"color: #3d1d81\">nodeWithGeometry<\/span>:base];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>baseNode.<\/span>physicsBody<span style=\"color: #000000\"> = [<\/span>SCNPhysicsBody<span style=\"color: #000000\"> <\/span><span style=\"color: #3d1d81\">staticBody<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>baseNode.<\/span>physicsBody<span style=\"color: #000000\">.<\/span>friction<span style=\"color: #000000\"> = <\/span><span style=\"color: #272ad8\">0<\/span><span style=\"color: #000000\">;<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<span style=\"color: #bb2ca2\">self<\/span>.<span style=\"color: #4f8187\">scene<\/span>.<span style=\"color: #703daa\">rootNode<\/span> <span style=\"color: #3d1d81\">addChildNode<\/span>:baseNode];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><\/span><span style=\"color: #703daa\">SCNCylinder<\/span><span style=\"color: #000000\"> *spindle = [<\/span><span style=\"color: #703daa\">SCNCylinder<\/span><span style=\"color: #000000\"> <\/span>cylinderWithRadius<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">0.2<\/span><span style=\"color: #000000\"> <\/span>height<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">8<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>spindle.<\/span><span style=\"color: #703daa\">firstMaterial<\/span><span style=\"color: #000000\">.<\/span><span style=\"color: #703daa\">diffuse<\/span><span style=\"color: #000000\">.<\/span><span style=\"color: #703daa\">contents<\/span><span style=\"color: #000000\"> = [<\/span><span style=\"color: #703daa\">UIColor<\/span><span style=\"color: #000000\"> <\/span>colorWithHue<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">0.3<\/span><span style=\"color: #000000\"> <\/span>saturation<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">0.5<\/span><span style=\"color: #000000\"> <\/span>brightness<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">1<\/span><span style=\"color: #000000\"> <\/span>alpha<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">1<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SCNNode<\/span> *spindleNode = [<span style=\"color: #703daa\">SCNNode<\/span> <span style=\"color: #3d1d81\">nodeWithGeometry<\/span>:spindle];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>spindleNode.<span style=\"color: #703daa\">name<\/span> = <span style=\"color: #d12f1b\">@&#8221;spindle&#8221;<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>spindleNode.<span style=\"color: #703daa\">position<\/span> = <span style=\"color: #3d1d81\">SCNVector3Make<\/span>(<span style=\"color: #272ad8\">0<\/span>, <span style=\"color: #272ad8\">1<\/span>, <span style=\"color: #272ad8\">0<\/span>);<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>spindleNode.<\/span>physicsBody<span style=\"color: #000000\"> = [<\/span>SCNPhysicsBody<span style=\"color: #000000\"> <\/span><span style=\"color: #3d1d81\">staticBody<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>spindleNode.<span style=\"color: #703daa\">physicsBody<\/span>.<span style=\"color: #703daa\">friction<\/span> = <span style=\"color: #272ad8\">0<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<span style=\"color: #bb2ca2\">self<\/span>.<span style=\"color: #4f8187\">scene<\/span>.<span style=\"color: #703daa\">rootNode<\/span> <span style=\"color: #3d1d81\">addChildNode<\/span>:spindleNode];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><\/span><span style=\"color: #703daa\">SCNTube<\/span><span style=\"color: #000000\"> *turnTable = [<\/span><span style=\"color: #703daa\">SCNTube<\/span><span style=\"color: #000000\"> <\/span>tubeWithInnerRadius<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">0.21<\/span><span style=\"color: #000000\"> <\/span>outerRadius<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">9.1<\/span><span style=\"color: #000000\"> <\/span>height<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">0.3<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>turnTable.<\/span><span style=\"color: #703daa\">firstMaterial<\/span><span style=\"color: #000000\">.<\/span><span style=\"color: #703daa\">diffuse<\/span><span style=\"color: #000000\">.<\/span><span style=\"color: #703daa\">contents<\/span><span style=\"color: #000000\"> = [<\/span><span style=\"color: #703daa\">UIColor<\/span><span style=\"color: #000000\"> <\/span>colorWithHue<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">0.1<\/span><span style=\"color: #000000\"> <\/span>saturation<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">0.4<\/span><span style=\"color: #000000\"> <\/span>brightness<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">1<\/span><span style=\"color: #000000\"> <\/span>alpha<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">1<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SCNNode<\/span> *turnTableNode = [<span style=\"color: #703daa\">SCNNode<\/span> <span style=\"color: #3d1d81\">nodeWithGeometry<\/span>:turnTable];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>turnTableNode.<span style=\"color: #703daa\">name<\/span> = <span style=\"color: #d12f1b\">@&#8221;turnTable&#8221;<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>turnTableNode.<span style=\"color: #703daa\">position<\/span> = <span style=\"color: #3d1d81\">SCNVector3Make<\/span>(<span style=\"color: #272ad8\">0<\/span>, <span style=\"color: #272ad8\">1<\/span>, <span style=\"color: #272ad8\">0<\/span>);<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>turnTableNode.<span style=\"color: #703daa\">physicsBody<\/span> = [<span style=\"color: #703daa\">SCNPhysicsBody<\/span> <span style=\"color: #3d1d81\">dynamicBody<\/span>];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>turnTableNode.<\/span>physicsBody<span style=\"color: #000000\">.<\/span>physicsShape<span style=\"color: #000000\"> = [<\/span>SCNPhysicsShape<span style=\"color: #000000\"> <\/span><span style=\"color: #3d1d81\">shapeWithGeometry<\/span><span style=\"color: #000000\">:turnTable <\/span><span style=\"color: #3d1d81\">options<\/span><span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">@{<\/span>SCNPhysicsShapeTypeKey<span style=\"color: #000000\">:<\/span>SCNPhysicsShapeTypeConcavePolyhedron<span style=\"color: #272ad8\">}<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>turnTableNode.<\/span>physicsBody<span style=\"color: #000000\">.<\/span>rollingFriction<span style=\"color: #000000\"> = <\/span><span style=\"color: #272ad8\">0.5<\/span><span style=\"color: #000000\">;<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>turnTableNode.<\/span>physicsBody<span style=\"color: #000000\">.<\/span>angularDamping<span style=\"color: #000000\"> = <\/span><span style=\"color: #272ad8\">0.2<\/span><span style=\"color: #000000\">;<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>turnTableNode.<span style=\"color: #703daa\">physicsBody<\/span>.<span style=\"color: #703daa\">friction<\/span> = <span style=\"color: #272ad8\">1.0<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>turnTableNode.<span style=\"color: #703daa\">physicsBody<\/span>.<span style=\"color: #703daa\">velocityFactor<\/span> = <span style=\"color: #3d1d81\">SCNVector3Make<\/span>(<span style=\"color: #272ad8\">0<\/span>, <span style=\"color: #272ad8\">1<\/span>, <span style=\"color: #272ad8\">0<\/span>);<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<span style=\"color: #bb2ca2\">self<\/span>.<span style=\"color: #4f8187\">scene<\/span>.<span style=\"color: #703daa\">rootNode<\/span> <span style=\"color: #3d1d81\">addChildNode<\/span>:turnTableNode];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #bb2ca2\">for<\/span> (<span style=\"color: #bb2ca2\">int<\/span> i=<span style=\"color: #272ad8\">0<\/span>; i&lt;<span style=\"color: #272ad8\">20<\/span>; i++) {<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span><span style=\"color: #bb2ca2\">float<\/span> x = <span style=\"color: #272ad8\">8<\/span> * <span style=\"color: #3d1d81\">cos<\/span>(i * <span style=\"color: #78492a\">M_PI<\/span> \/ <span style=\"color: #272ad8\">10.0<\/span>) &#8211; <span style=\"color: #272ad8\">0.5<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span><span style=\"color: #bb2ca2\">float<\/span> z = <span style=\"color: #272ad8\">8<\/span> * <span style=\"color: #3d1d81\">sin<\/span>(i * <span style=\"color: #78492a\">M_PI<\/span> \/ <span style=\"color: #272ad8\">10.0<\/span>) + <span style=\"color: #272ad8\">0.5<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span><\/span><span style=\"color: #703daa\">SCNText<\/span><span style=\"color: #000000\"> *t = [<\/span><span style=\"color: #703daa\">SCNText<\/span><span style=\"color: #000000\"> <\/span>textWithString<span style=\"color: #000000\">:[<\/span><span style=\"color: #703daa\">NSString<\/span><span style=\"color: #000000\"> <\/span>stringWithFormat<span style=\"color: #000000\">:<\/span><span style=\"color: #d12f1b\">@&#8221;%d&#8221;<\/span><span style=\"color: #000000\">, i+<\/span><span style=\"color: #272ad8\">1<\/span><span style=\"color: #000000\">] <\/span>extrusionDepth<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">0.1<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span>t.<\/span>firstMaterial<span style=\"color: #000000\">.<\/span>diffuse<span style=\"color: #000000\">.<\/span>contents<span style=\"color: #000000\"> = [<\/span>UIColor<span style=\"color: #000000\"> <\/span><span style=\"color: #3d1d81\">darkGrayColor<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span>t.<span style=\"color: #703daa\">font<\/span> = [<span style=\"color: #703daa\">UIFont<\/span> <span style=\"color: #3d1d81\">systemFontOfSize<\/span>:<span style=\"color: #272ad8\">1<\/span>];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SCNNode<\/span> *textNode = [<span style=\"color: #703daa\">SCNNode<\/span> <span style=\"color: #3d1d81\">nodeWithGeometry<\/span>:t];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span>textNode.<span style=\"color: #703daa\">transform<\/span> = <span style=\"color: #3d1d81\">SCNMatrix4Rotate<\/span>(textNode.<span style=\"color: #703daa\">transform<\/span>, &#8211;<span style=\"color: #78492a\">M_PI<\/span>\/<span style=\"color: #272ad8\">2.0<\/span>, <span style=\"color: #272ad8\">1<\/span>, <span style=\"color: #272ad8\">0<\/span>, <span style=\"color: #272ad8\">0<\/span>);<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span>textNode.<span style=\"color: #703daa\">transform<\/span> = <span style=\"color: #3d1d81\">SCNMatrix4Translate<\/span>(textNode.<span style=\"color: #703daa\">transform<\/span>, x, <span style=\"color: #272ad8\">0.5<\/span>, z);<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0 \u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span>[turnTableNode <span style=\"color: #3d1d81\">addChildNode<\/span>:textNode];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0 \u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span><\/span><span style=\"color: #703daa\">SCNBox<\/span><span style=\"color: #000000\"> *bar = [<\/span><span style=\"color: #703daa\">SCNBox<\/span><span style=\"color: #000000\"> <\/span>boxWithWidth<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">1<\/span><span style=\"color: #000000\"> <\/span>height<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">0.2<\/span><span style=\"color: #000000\"> <\/span>length<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">0.2<\/span><span style=\"color: #000000\"> <\/span>chamferRadius<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">1<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span>bar.<\/span>firstMaterial<span style=\"color: #000000\">.<\/span>diffuse<span style=\"color: #000000\">.<\/span>contents<span style=\"color: #000000\"> = [<\/span>UIColor<span style=\"color: #000000\"> <\/span><span style=\"color: #3d1d81\">redColor<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SCNNode<\/span> *barNode = [<span style=\"color: #703daa\">SCNNode<\/span> <span style=\"color: #3d1d81\">nodeWithGeometry<\/span>:bar];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span>barNode.<span style=\"color: #703daa\">transform<\/span> = <span style=\"color: #3d1d81\">SCNMatrix4Translate<\/span>(barNode.<span style=\"color: #703daa\">transform<\/span>, <span style=\"color: #272ad8\">7.7<\/span>, <span style=\"color: #272ad8\">0.1<\/span>, <span style=\"color: #272ad8\">0<\/span>);<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span>barNode.<span style=\"color: #703daa\">transform<\/span> = <span style=\"color: #3d1d81\">SCNMatrix4Rotate<\/span>(barNode.<span style=\"color: #703daa\">transform<\/span>, (i + <span style=\"color: #272ad8\">0.5<\/span>) * <span style=\"color: #78492a\">M_PI<\/span>\/<span style=\"color: #272ad8\">10.0<\/span>, <span style=\"color: #272ad8\">0<\/span>, <span style=\"color: #272ad8\">1<\/span>, <span style=\"color: #272ad8\">0<\/span>);<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 \u00a0 \u00a0 <\/span>[turnTableNode <span style=\"color: #3d1d81\">addChildNode<\/span>:barNode];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0 \u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><\/span><span style=\"color: #703daa\">SCNTube<\/span><span style=\"color: #000000\"> *outer = [<\/span><span style=\"color: #703daa\">SCNTube<\/span><span style=\"color: #000000\"> <\/span>tubeWithInnerRadius<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">8.8<\/span><span style=\"color: #000000\"> <\/span>outerRadius<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">9<\/span><span style=\"color: #000000\"> <\/span>height<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">1<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>outer.<\/span>firstMaterial<span style=\"color: #000000\">.<\/span>diffuse<span style=\"color: #000000\">.<\/span>contents<span style=\"color: #000000\"> = [<\/span>UIColor<span style=\"color: #000000\"> <\/span><span style=\"color: #3d1d81\">lightGrayColor<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SCNNode<\/span> *outerNode = [<span style=\"color: #703daa\">SCNNode<\/span> <span style=\"color: #3d1d81\">nodeWithGeometry<\/span>:outer];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>outerNode.<span style=\"color: #703daa\">position<\/span> = <span style=\"color: #3d1d81\">SCNVector3Make<\/span>(<span style=\"color: #272ad8\">0<\/span>, <span style=\"color: #272ad8\">4<\/span>, <span style=\"color: #272ad8\">0<\/span>);<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>outerNode.<\/span>physicsBody<span style=\"color: #000000\"> = [<\/span>SCNPhysicsBody<span style=\"color: #000000\"> <\/span><span style=\"color: #3d1d81\">dynamicBody<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>outerNode.<\/span>physicsBody<span style=\"color: #000000\">.<\/span>physicsShape<span style=\"color: #000000\"> = [<\/span>SCNPhysicsShape<span style=\"color: #000000\"> <\/span><span style=\"color: #3d1d81\">shapeWithGeometry<\/span><span style=\"color: #000000\">:outer <\/span><span style=\"color: #3d1d81\">options<\/span><span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">@{<\/span>SCNPhysicsShapeTypeKey<span style=\"color: #000000\">:<\/span>SCNPhysicsShapeTypeConcavePolyhedron<span style=\"color: #272ad8\">}<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>outerNode.<span style=\"color: #703daa\">physicsBody<\/span>.<span style=\"color: #703daa\">friction<\/span> = <span style=\"color: #272ad8\">1.0<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>outerNode.<span style=\"color: #703daa\">physicsBody<\/span>.<span style=\"color: #703daa\">velocityFactor<\/span> = <span style=\"color: #3d1d81\">SCNVector3Make<\/span>(<span style=\"color: #272ad8\">0<\/span>, <span style=\"color: #272ad8\">1<\/span>, <span style=\"color: #272ad8\">0<\/span>);<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>outerNode.<span style=\"color: #703daa\">physicsBody<\/span>.<span style=\"color: #703daa\">mass<\/span> = <span style=\"color: #272ad8\">1000<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<span style=\"color: #bb2ca2\">self<\/span>.<span style=\"color: #4f8187\">scene<\/span>.<span style=\"color: #703daa\">rootNode<\/span> <span style=\"color: #3d1d81\">addChildNode<\/span>:outerNode];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><\/span><span style=\"color: #703daa\">SCNTube<\/span><span style=\"color: #000000\"> *inner = [<\/span><span style=\"color: #703daa\">SCNTube<\/span><span style=\"color: #000000\"> <\/span>tubeWithInnerRadius<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">6.6<\/span><span style=\"color: #000000\"> <\/span>outerRadius<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">6.8<\/span><span style=\"color: #000000\"> <\/span>height<span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">1<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>inner.<\/span>firstMaterial<span style=\"color: #000000\">.<\/span>diffuse<span style=\"color: #000000\">.<\/span>contents<span style=\"color: #000000\"> = [<\/span>UIColor<span style=\"color: #000000\"> <\/span><span style=\"color: #3d1d81\">lightGrayColor<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SCNNode<\/span> *innerNode = [<span style=\"color: #703daa\">SCNNode<\/span> <span style=\"color: #3d1d81\">nodeWithGeometry<\/span>:inner];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>innerNode.<span style=\"color: #703daa\">position<\/span> = <span style=\"color: #3d1d81\">SCNVector3Make<\/span>(<span style=\"color: #272ad8\">0<\/span>, <span style=\"color: #272ad8\">2<\/span>, <span style=\"color: #272ad8\">0<\/span>);<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>innerNode.<\/span>physicsBody<span style=\"color: #000000\"> = [<\/span>SCNPhysicsBody<span style=\"color: #000000\"> <\/span><span style=\"color: #3d1d81\">staticBody<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>innerNode.<\/span>physicsBody<span style=\"color: #000000\">.<\/span>physicsShape<span style=\"color: #000000\"> = [<\/span>SCNPhysicsShape<span style=\"color: #000000\"> <\/span><span style=\"color: #3d1d81\">shapeWithGeometry<\/span><span style=\"color: #000000\">:outer <\/span><span style=\"color: #3d1d81\">options<\/span><span style=\"color: #000000\">:<\/span><span style=\"color: #272ad8\">@{<\/span>SCNPhysicsShapeTypeKey<span style=\"color: #000000\">:<\/span>SCNPhysicsShapeTypeConcavePolyhedron<span style=\"color: #272ad8\">}<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>innerNode.<span style=\"color: #703daa\">physicsBody<\/span>.<span style=\"color: #703daa\">friction<\/span> = <span style=\"color: #272ad8\">1.0<\/span>;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>innerNode.<span style=\"color: #703daa\">physicsBody<\/span>.<span style=\"color: #703daa\">velocityFactor<\/span> = <span style=\"color: #3d1d81\">SCNVector3Make<\/span>(<span style=\"color: #272ad8\">0<\/span>, <span style=\"color: #272ad8\">1<\/span>, <span style=\"color: #272ad8\">0<\/span>);<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<span style=\"color: #bb2ca2\">self<\/span>.<span style=\"color: #4f8187\">scene<\/span>.<span style=\"color: #703daa\">rootNode<\/span> <span style=\"color: #3d1d81\">addChildNode<\/span>:innerNode];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">&#8211; (<span style=\"color: #bb2ca2\">void<\/span>)createCamera<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">{<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SCNNode<\/span> *camera = [<span style=\"color: #703daa\">SCNNode<\/span> <span style=\"color: #3d1d81\">node<\/span>];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>camera.<span style=\"color: #703daa\">camera<\/span> = [<span style=\"color: #703daa\">SCNCamera<\/span> <span style=\"color: #3d1d81\">camera<\/span>];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>camera.<span style=\"color: #703daa\">position<\/span> = <span style=\"color: #3d1d81\">SCNVector3Make<\/span>(<span style=\"color: #272ad8\">0<\/span>, <span style=\"color: #272ad8\">20<\/span>, <span style=\"color: #272ad8\">20<\/span>);<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<span style=\"color: #bb2ca2\">self<\/span>.<span style=\"color: #4f8187\">scene<\/span>.<span style=\"color: #703daa\">rootNode<\/span> <span style=\"color: #3d1d81\">addChildNode<\/span>:camera];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><\/span><span style=\"color: #703daa\">SCNNode<\/span><span style=\"color: #000000\"> *target = [<\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\">.<\/span><span style=\"color: #4f8187\">scene<\/span><span style=\"color: #000000\">.<\/span><span style=\"color: #703daa\">rootNode<\/span><span style=\"color: #000000\"> <\/span>childNodeWithName<span style=\"color: #000000\">:<\/span><span style=\"color: #d12f1b\">@&#8221;spindle&#8221;<\/span><span style=\"color: #000000\"> <\/span>recursively<span style=\"color: #000000\">:<\/span><span style=\"color: #bb2ca2\">NO<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>camera.<\/span>constraints<span style=\"color: #000000\"> = <\/span><span style=\"color: #272ad8\">@[<\/span><span style=\"color: #000000\">[<\/span>SCNLookAtConstraint<span style=\"color: #000000\"> <\/span><span style=\"color: #3d1d81\">lookAtConstraintWithTarget<\/span><span style=\"color: #000000\">:target]<\/span><span style=\"color: #272ad8\">]<\/span><span style=\"color: #000000\">;<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">&#8211; (<span style=\"color: #bb2ca2\">void<\/span>)createLight<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">{<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SCNLight<\/span> *light = [<span style=\"color: #703daa\">SCNLight<\/span> <span style=\"color: #3d1d81\">light<\/span>];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>light.<\/span>type<span style=\"color: #000000\"> = <\/span>SCNLightTypeOmni<span style=\"color: #000000\">;<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SCNNode<\/span> *lightNode = [<span style=\"color: #703daa\">SCNNode<\/span> <span style=\"color: #3d1d81\">node<\/span>];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>lightNode.<span style=\"color: #703daa\">position<\/span> = <span style=\"color: #3d1d81\">SCNVector3Make<\/span>(<span style=\"color: #272ad8\">0<\/span>, <span style=\"color: #272ad8\">80<\/span>, <span style=\"color: #272ad8\">80<\/span>);<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>lightNode.<span style=\"color: #703daa\">light<\/span> = light;<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<span style=\"color: #bb2ca2\">self<\/span>.<span style=\"color: #4f8187\">scene<\/span>.<span style=\"color: #703daa\">rootNode<\/span> <span style=\"color: #3d1d81\">addChildNode<\/span>:lightNode];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">&#8211; (<span style=\"color: #bb2ca2\">void<\/span>)touchesBegan:(<span style=\"color: #703daa\">NSSet<\/span> *)touches withEvent:(<span style=\"color: #703daa\">UIEvent<\/span> *)event<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">{<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><\/span><span style=\"color: #703daa\">SCNNode<\/span><span style=\"color: #000000\"> *turnTable = [<\/span><span style=\"color: #bb2ca2\">self<\/span><span style=\"color: #000000\">.<\/span><span style=\"color: #4f8187\">scene<\/span><span style=\"color: #000000\">.<\/span><span style=\"color: #703daa\">rootNode<\/span><span style=\"color: #000000\"> <\/span>childNodeWithName<span style=\"color: #000000\">:<\/span><span style=\"color: #d12f1b\">@&#8221;turnTable&#8221;<\/span><span style=\"color: #000000\"> <\/span>recursively<span style=\"color: #000000\">:<\/span><span style=\"color: #bb2ca2\">NO<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>turnTable.<span style=\"color: #703daa\">physicsBody<\/span>.<span style=\"color: #703daa\">angularVelocity<\/span> = <span style=\"color: #3d1d81\">SCNVector4Make<\/span>(<span style=\"color: #272ad8\">0<\/span>, <span style=\"color: #272ad8\">5<\/span>, <span style=\"color: #272ad8\">0<\/span>, <span style=\"color: #272ad8\">1<\/span>);<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SCNSphere<\/span> *ball = [<span style=\"color: #703daa\">SCNSphere<\/span> <span style=\"color: #3d1d81\">sphereWithRadius<\/span>:<span style=\"color: #272ad8\">0.5<\/span>];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>ball.<\/span>firstMaterial<span style=\"color: #000000\">.<\/span>diffuse<span style=\"color: #000000\">.<\/span>contents<span style=\"color: #000000\"> = [<\/span>UIColor<span style=\"color: #000000\"> <\/span><span style=\"color: #3d1d81\">yellowColor<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><span style=\"color: #703daa\">SCNNode<\/span> *ballNode = [<span style=\"color: #703daa\">SCNNode<\/span> <span style=\"color: #3d1d81\">nodeWithGeometry<\/span>:ball];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>ballNode.<span style=\"color: #703daa\">position<\/span> = <span style=\"color: #3d1d81\">SCNVector3Make<\/span>(<span style=\"color: #272ad8\">8<\/span>, <span style=\"color: #272ad8\">2<\/span>, <span style=\"color: #272ad8\">0<\/span>);<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #703daa\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>ballNode.<\/span>physicsBody<span style=\"color: #000000\"> = [<\/span>SCNPhysicsBody<span style=\"color: #000000\"> <\/span><span style=\"color: #3d1d81\">dynamicBody<\/span><span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<span style=\"color: #bb2ca2\">self<\/span>.<span style=\"color: #4f8187\">scene<\/span>.<span style=\"color: #703daa\">rootNode<\/span> <span style=\"color: #3d1d81\">addChildNode<\/span>:ballNode];<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><span class=\"Apple-converted-space\">\u00a0\u00a0 \u00a0<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>ballNode.<span style=\"color: #703daa\">physicsBody<\/span>.<span style=\"color: #703daa\">velocity<\/span> = <span style=\"color: #3d1d81\">SCNVector3Make<\/span>(-<span style=\"color: #272ad8\">1<\/span>, <span style=\"color: #272ad8\">0<\/span>, <span style=\"color: #272ad8\">35<\/span>);<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">&#8211; (<span style=\"color: #bb2ca2\">void<\/span>)didReceiveMemoryWarning {<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #3d1d81\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span>[<\/span><span style=\"color: #bb2ca2\">super<\/span><span style=\"color: #000000\"> <\/span>didReceiveMemoryWarning<span style=\"color: #000000\">];<\/span><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #008400\"><span style=\"color: #000000\"><span class=\"Apple-converted-space\">\u00a0 \u00a0 <\/span><\/span>\/\/ Dispose of any resources that can be recreated.<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo\">}<\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; min-height: 13.0px\"><\/p>\n<p style=\"margin: 0.0px 0.0px 0.0px 0.0px; font: 11.0px Menlo; color: #bb2ca2\">@end<\/p>\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>SceneKit\u3067\u30eb\u30fc\u30ec\u30c3\u30c8\u306b\u898b\u3048\u308b\u3002\u3002\u3002\u3088\u3046\u306aiPho&#8230;<\/p>\n","protected":false},"author":2,"featured_media":3165,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[4],"tags":[125,24,119,126],"class_list":["post-3163","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-ios","tag-ios8","tag-iphone","tag-objective-c","tag-scenekit"],"aioseo_notices":[],"jetpack_featured_media_url":"https:\/\/lepetit-prince.net\/ios\/wp-content\/uploads\/6b0f85ff162eddb26df38e99b468076c.png","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/lepetit-prince.net\/ios\/index.php?rest_route=\/wp\/v2\/posts\/3163","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lepetit-prince.net\/ios\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lepetit-prince.net\/ios\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lepetit-prince.net\/ios\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/lepetit-prince.net\/ios\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=3163"}],"version-history":[{"count":1,"href":"https:\/\/lepetit-prince.net\/ios\/index.php?rest_route=\/wp\/v2\/posts\/3163\/revisions"}],"predecessor-version":[{"id":3164,"href":"https:\/\/lepetit-prince.net\/ios\/index.php?rest_route=\/wp\/v2\/posts\/3163\/revisions\/3164"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/lepetit-prince.net\/ios\/index.php?rest_route=\/wp\/v2\/media\/3165"}],"wp:attachment":[{"href":"https:\/\/lepetit-prince.net\/ios\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=3163"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lepetit-prince.net\/ios\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=3163"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lepetit-prince.net\/ios\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=3163"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}